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Open Beta Week 11 Update

· 2 min read
Hyp3r7

It is now week 11 of the RackMC Open Beta and the start of week 3 of the Factions Season 0 playtest!

One thing to note is that in order to appear on /ftop, your faction must have more than 0 power. Power is gained by playing on the server and lost through inactivity. This means if the members of your faction are inactive for too long, your power will drop to 0 and you will no longer be on /ftop.

Don't worry! You still have 14 days to maintain your faction's power and climb your way to the top of the leaderboard. Remember, the prizes of the special tag for the top 3 factions and Netherite rank for the number 1 faction are still up for grabs.

Here is a list of what has happened over the past week, as well as any planned changes for this coming week:

Upcoming Changes

Factions

  • Factions Season 0 will be ending June 8th @ 6pm EST!
  • We will be reworking all of the shop prices so they are more balanced and make progression more fun and fair (still in progress)

Known Issues

Network

  • Tags are currently equipped per server instead of globally
  • The playercounts on the scoreboard don't always update correctly

Lobby

  • Hunger does not drain during duels

Lands

  • /rtp does not work (use /wild for now)
  • The MCMMO Mining skill levels up too quickly (This will be fixed on the full release)

Factions

  • /f home does not work
  • /baltop does not work (use /money top for now)