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· 2 min read
Hyp3r7

After being down for a couple hours last night, it seems the the server is back up and running with no issues. Here is a list of feature changes and bug fixes since the last post. If you find any more issues, make sure to open a ticket in our discord.

Major Changes

Lands

  • We have started work on a house at spawn that will give basic tutorials for many aspects of the server
  • The number of homes a player can set has been increased from 3 to 5
  • Voting now has a reward of Vote Keys that can be used at the Vote Crate at /spawn
    • NOTE: This is a temporary reward and will be improved upon later

Known Issues

Lands

  • The Server Bank does not fill up automatically
  • /rtp does not work (use /wild for now)
  • The MCMMO Mining skill levels up too quickly

Creative

  • You can not currently spawn any mobs in your plots

Bug Fixes

Network

  • Players now show up as AFK in the tab list, as well as in chat
  • Improved the maintenance MOTD in the server list
  • Monsters can no longer spawn in the spawn land
  • /discord now provides a link to the discord server

Creative

  • Achievements are now disabled

· 2 min read
Hyp3r7

The RackMC Beta has now been going on for a few days, so I wanted to give you all yet another update of whats been going on. If you find any more issues, make sure to open a ticket in our discord.

Major Changes

Lands

We have implemented server voting:

  • We have added the /vote command. Currently this will just give you a list of server list sites you can vote for our server on, but eventually it will be set up with some pretty good rewards!
  • For the time being, if you let us know that you voted on all the sites on the RackMC Discord, we will give you 1000 Raw Copper ($) on the Lands server. You are able to do this every 24 hours.
  • Voting helps us grow the server, so any voting that you do is greatly appreciated.

Known Issues

Lands

  • You do not recieve vote points for voting

Bug Fixes

Lands

  • Clear lag has been extended to 15 mins and has a proper countdown
  • You can now use an elytra in the spawn land

Creative

  • World edit now works in your owned plots
  • You can now set flags (such as weather clear or time day) in your plots
  • The tablist now shows the server player count properly

· 2 min read
Hyp3r7

After the first day of the RackMC open beta, we have been able to find and fix many issues. I just wanted to make this quick post to let you all know of the known issues, fixes we have made, and major changes to the network. If you find any more issues, make sure to open a ticket in our discord.

Major Changes

Lands

We have made some changes regarding land claiming and upkeep:

  • Creating a new Land will now only claim 1 chunk instead of 9
  • The cost to create a Land has been decreased from $500 to $250
  • The cost to claim chunks has decreased from $500 to $100 with the additional cost per chunk decreasing from $50 to $25
  • Upkeep per chunk has changed from weekly to daily
  • Upkeep per chunk has decreased from $25 per day to $5 per day

Known Issues

Creative

  • World edit does not work in plots

Bug Fixes

Lobby

  • Can no longer take damage in the lobby

Creative

  • Players can now claim and build in plots
  • Access to the End and Nether has been removed
  • Player names are now visible in chat

Lands

  • /ah functionality has been fixed
  • The economy plugin no longer crashes lol
  • Multiplayer sleep only requires 25% of players instead of 50%

· 3 min read
Hyp3r7

Today begins our 3rd Lands Playtest. This one will be different however, as it will be up until we officially launch the server. The playtest will begin at 8pm EST and run until the official launch of the server.

Due to how long its been since our last playtest and the fact that we haven't worked on the server much since then, we have essentially had to rebuild Lands from the ground up. This means that there are a some new features, some removed features, and a lot of broken ones. I just wanted to make this post so anyone who is playing will have a quick reference of we the Lands server, and the network as a whole can offer.

NOTE: We will try to keep this list updated with all broken or missing features, so if you notice that something is not working quite right and it is not listed here, make sure to report it in our discord.

Network Wide

New Features

Friend and Party System

  • You are now able to friend other players and create parties

Broken Features

  • N/A

Future Features

Player and Server Stats

  • Ability to view your own RackMC stats, as well as the overall server stats

Lobby

New Features

Lobby Map

  • We have had this map for a long time, so we finally got around to using it

Broken Features

  • N/A

Future Features

Crates and Cosmetics

  • We plan to add daily crates that can be opened to unlock cosmetics in the lobby

Duels and ELO

  • We will eventually have a 1.8 and 1.9 style pvp with and ELO system for leaderboards

Lands

New Features

Raw Copper Economy

  • Raw copper can be mined and sold at spawn to be used as a digital currency

Broken Features

Self Sustaining Economy

  • Money spent on land purchases and upkeep does not currently go into a server account
  • Jobs do pay out from server account, but money is add manually at the moment

Future Features

Lands Spawn

  • For the full release (or sooner) we plan to add a spawn area with helpful NPCs, items, or tutorials

ATM/Banker

  • We plan to have a banker or ATM at spawn to facilitate easy raw copper to digital copper conversions

Proximity Voice Chat

  • We (potentially) plan to add a proximity voice chat to the lands server
  • This may be added during the beta for testing, but may or may not make it into the full release

Discord Bridge

  • We may add a minecraft to discord chat bridge for players who are not online to chat through discord

Creative

New Features

  • N/A

Broken Features

  • World edit does not work in plots

Future Features

  • N/A

Events

New Features

  • N/A

Broken Features

  • N/A

Future Features

  • N/A
  • We do not have any planned events as of yet, but we have the server available to use for whatever events we want to do.

Factions

New Features

  • N/A

Broken Features

  • N/A

Future Features

  • N/A
  • Factions is not currently a part of the Open Beta. We plan to add it back in later on.

· 3 min read
Hyp3r7

We've said this a couple of times before, but now we are back for real!! It's been another 2 years since the last post and playtest, but we've decided that enough is enough.

We will be releasing RackMC as an Open Beta starting March 16th, 2026!

What does this mean for RackMC? We will be launching our server network with the Lands server and the Creative server, as well as events from time to time. These main two server will be accessible as close to 24/7 as possible (There may be downtime due to updates or bug fixes). We still do not have an official launch date and probably won't for some time, but we wanted to get something out after all of these years.

Because this is an early access server, there will be bugs, missing features, and potentially game breaking issues. The best thing to do is to report any bugs to staff members via discord and we will get them fixed as soon as possible. We also do not plan to do any form of wipe for both Lands and Creative until the official launch of the network (This is subject to change and will be announced ahead of time if it comes to it).

Lands Playtest Info

As mentioned above, we will be doing a 3rd Lands playtest. If you would like to view all the commands, go to our documentation, or even the official lands documentation. This will purely be a list of features and other info

Raw Copper Economy

The way this currently works is the raw copper item is what is used to buy, sell, and trade with players, as well as purchase and upkeep lands. The idea is you mine for raw copper and then you can sell it using a shop at spawn to get "digital copper", which is then used for lands purchases, chest shops, the auction house, and more.

As the development goes on, we plan to also all copper collected from land purchases and upkeep to go into a server account that will be redistributed back to the players via jobs. Unfortunately this is not how it will work in the first implementation.

If you have any issues, confusion, or suggestions, let us know by opening a ticket in our discord.

Tags

If you have previously participated in any RackMC playtest, you will already have the RACK tag. You can access this using /tags. For anyone who joins the server from March 16th, 2026 through our launch date (TBD) will also recieve the BETA tag.

Lands Features

Below is a list of some of the features we have available on the lands server:

  • Pre-generated chunks (25k x 25k)
  • Image Maps
  • Bluemap
  • RTP
  • Auction House
  • Chest Shop
  • Elevators
  • PVP Toggle
  • Graves
  • MCMMO
  • /sit

· 7 min read
Hyp3r7

It's been a while, but we are back!!

After nearly two years, RackMC is making a return!! For the past week or so, we have been running a small, "unofficial" playtest for the RackMC Lands server to get it updated and back to a playable state. Now that we feel as though we have, we would like to officially announce that we will be doing a second playtest for the Lands server! We want to invite everyone that has stuck with the project until now to join us in playing on and testing the Lands server for a final time. We plan to have the playtest up for the next month or two with a potential launch of the RackMC network this summer (no promises yet lol)

For those who have been playing in previous playtests, there will be some major changes made. The biggest is the testing of a new economy system. The currency of the Lands server will be copper ingots. You can use the /shop command to convert your currency from physical to digital, or vice versa. The idea is there is a limited number of copper in circulation, so while you can still earn it through jobs, once the server account has been depleted, you will have to mine copper by hand. The server account will then get copper back through the upkeep of lands and the cycle repeats. While we are not 100% set on using this for the final release of lands, it is something we thing is unique and interesting. Therefore we want to hear your feedback! Whether you think it is awesome or makes gameplay more difficult or confusing, just let us know on our discord

For ease of access, we will also be listing the major changes to the server here, as well as all the useful commands you should need.

Lands

While this is not new, it is a core gameplay feature. If you would like to view all the commands, go to our documentation, or even the official lands documentation. This section is to server purely as basic tips.

  • With our new economy, you still start out with $2500, which is enough to start a land with one chunk and sustain it for a week. The new upkeep per chunk is $250 per day and the new cost per chunk $1000 plus an additional $500 for each chunk after
  • MAKE SURE YOU DEPOSIT MONEY INTO YOUR LAND'S BANK!!! (/lands deposit amount). Failure to do so will cause your land to be unclaimed and your builds and possessions to be prone to griefing and stealing.
  • If you would like to make your land accessible for anyone to do /land spawn to visit, you can do so by doing the following:
    1. /lands
    2. Select roles
    3. Select visitor
    4. Select action flags
    5. Enabling teleport to spawn

Custom Image Maps

We have added the ability for players to create custom map art from a url of their choice to display. You can even use animated gifs. Any inappropriate images will be deleted and may result in a ban.

  • Each player only gets 5 custom image maps at a time
  • You need to have the blank maps and the item frames in order to create them
  • In order to create an image map, you use the following command:
    • /if create name of image url number of maps wide number of maps high combined
    • If you were to do 2 wide and 2 high, you will need a 2 by 2 grid of item frames.
  • If you want to reuse a map you create previously, you do
    • /if get name combined
  • If you would like to delete a image to create a new one, you do
    • /if delete name
  • To place a map into the item frames, you crouch and right click

Item Frame Visibility Toggle

With the custom image maps, we have added the ability to toggle the visibility of the item frames.

  • To enter visiblity toggle mode, do
    • /itf togglemode visibility
    • Note: you will need to crouch and right click to toggle the visibility. Once you are done, you will need to run the command again.

Copper Economy

This is by far the biggest change. So big in fact, we aren't sure if it will work the way we want, which is why we are testing it here. If you have any issues, confusion, or suggestions, let us know by opening a ticket in our discord. The way it works is there is a limited amount of money (copper) in circulation. The money is collected through lands upkeep, at $250 per chunk per day. What this all means is that while you can still earn money from the jobs system that we had previously, once there is no more money to pay out, you will have to mine for more copper. To prevent players from just draining the server balance, there is a cap based on your total jobs level. This is all a work in progress and isn't set in stone, so as previously mentioned, your feedback is greatly appreciated so we can tweak this system to make it work just right.

  • The only command you should need is actually /shop, which will open the new copper to $ exchange

Removal of /shop

Due to the fact that we want community to reign supreme, we have decided to remove the /shop. We want chest shops to be the number 1 way people buy and sell items, and the /shop was just to cheap and easy compared to player run chest shops. In place of /shop, we will plan to set up a market area in the next couple of days for players to build shops in a localized area to sell their goods to make it easier to access. We will still have the auction house with /ah for specialty items to be sold.

Bluemaps

This one isn't really new, but we just wanted to remind everyone that we have a web-based map of the entire explored server for everyone to view

RTP

Another one that isn't new, but we just wanted to lay out how it works for anyone who is new.

  • /rtp has a range of of up to 5000 blocks and a cooldown of 5 minutes.

Tags

We have switched from the role play tags that we had previously to tags that will be availible network-wide. They are still a work in progress, but for now, we have a tag from each of the previous playtest. If you have participated in the playtest over the past week, the 1st lands playtest, or the factions playtest, you will have a tag to commemorate it. If you participate in the playtest now until it ends, you will get the tag after it is complete.

Elevator

New with this playtest is elevators. You can now create a structure that allows you to go between different floors of your build seamlessly.

  • To create an elevator, all you have to do is place an iron pressure plate on top of a quartz block.

And More!!!

· One min read
Hyp3r7

Hello all!

Despite the lack of communication over the past few months, we have some good news! We plan to start working on RackMC once again.

All four of us on the admin team are currently in college and our time over these couple of months has been focused on that. It may have seemed like we had given up, especially after promising an early 2022 launch, but we are far from it. We are all still super passionate for this project and want to see it succeed. Especially with all the time and effort we have put in, we don't want to see it end like this.

As of right now, we still all have our focus elsewhere, but I just want to let you all know that RackMC is not out of mind. We are slowly starting to get back into things and get some work done. We don't have any estimate of when the server will be ready and we don't plan on having one until everything is finished. Until then, expect more events and other things in the coming weeks.

· One min read

Hello Everyone,

For those of you that do not already know, a security vulnerability within Minecraft was recently discovered. The vulnerability stems from an exploit within Log4j, a common java library. Mojang has already released a patch for clients, so you should not be at any risk when joining servers. All you have to do to install the patch is launch Minecraft from the official launcher. If you use external clients, make sure to check with them before joining any servers. They will likely have a message posted on their website. Here is a link to a Mojang article if you would like to read more: https://bit.ly/3ydImi5

NOTE: We have patched our servers, so none of this should be an issue when playing on RackMC. However, it is best practice to make sure that your clients have also been patched.

· One min read
Hyp3r7

RackMC will be hosting its first public event! Players will compete in a LAVA RISING challenge and fight to be the last one standing. Will it be YOU? Find out by joining us on Saturday, December 11th at 9pm EST!

IP: play.rackmc.net [JAVA 1.8 - 1.18]

Spawn Screenshot

· One min read
Hyp3r7

Hello!

My name is Hyp3r7 and I am one of the four admins on RackMC. I am also a Twitch streamer and Youtuber who makes a lot of minecraft "content". I love interacting with the community and look foward to chatting and playing with you once RackMC launches! See you all then!

hyper art